![]() Upgrades, you see, only raise a fixed amount of damage on each weapon. This is the primary way of boosting a weapon’s damage in Elden Ring beyond basic upgrades. Unless of course you have a weapon that “scales” with Arcane. It mostly just increases the rate at which enemies drop items. And it’s been a bit of a bummer to find that late-game weapons using Arcane just aren’t working right now.Īrcane, you see, doesn’t have direct combat utility like Strength or Intelligence. This magic focus scales with the Arcane character stat, which led me on a personal quest to build my character around the mostly non-combat ability. inside the tutorial area) where I found a Dragon Communion Seal. This sent me down a semi-secret dungeon at the very start of the game (i.e. This is disappointing for me, specifically, because I selected the Stonesword Key keepsake at the start of Elden Ring. ![]() I can now confirm, however, that these “other bugs” did not include broken Arcane weapons - including Rivers of Blood and the Marais Executioner’s Sword. ?Fixed a bug that caused the game to quit under certain conditions during a battle with the Fire Giant. ?Fixed an issue where the graphics card was not being used, resulting in slow performance. Patch 1.02.2 for PC and PS5 available now. Just know that there are no further patch notes beyond “Fixed other bugs.” What you see is what you get. If you just want to see the (incredibly vague) update 1.02.2 details, I’ve embedded the tweet below. Yes, there will be some MINOR SPOILERS ahead as I discuss certain weapons and spells that aren’t yet working properly. Yes, I’m railroading this patch note news into my own, personal soapbox about a really annoying bug that’s dulled my efforts to make an Elden Ring Arcane build. These are some arcane problems, to be sure, but none of them involve my Arcane problem - which is that most Arcane weapons in Elden Ring still aren’t scaling properly. Whereas they previously needed to manually “Quit Game” every single time the console entered rest mode or powered off. Meanwhile, the PlayStation 5 users should see Elden Ring autosave properly now. ![]() Though they seem a damn sight better than when I played the game before launch. This was obviously less than ideal… More common issues like “micro-stuttering” and strange frame rate dips persist, of course. ![]() It addresses an issue that caused the game’s PC version to not recognize graphics cards - instead defaulting to integrated graphics. An itty-bitty Elden Ring patch dropped today. ![]()
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